Category Archives: V-Ray Handbook

Chaos Cloud – Smart Rendering

Các bước tiến hành render Chaos cloud

Introduction Chaos Cloud is a software as a service (SaaS) which allows you to submit and render scenes with cloud-based V-Ray. You can concentrate on designing and creating your scene, and Chaos Cloud will take care of installing and maintaining everything necessary to run V-Ray, without hogging your hardware and software. It is available for […]

How to fix common errors in SketchUp and V-Ray?

Thumbnail Các Lỗi Trong SketchUp V-Ray Và Cách Khắc Phục

The following article will cover a few of common errors whilst using SketchUp and V-Ray coupled with their solutions. How to fix? Turn on the update function of Windows after installing and then proceed to the SketchUp installer. In case that you are installing SketchUp and receive the above message, just press Accept and Install, […]

Check V-Ray 5 for 3ds Max – Part 1

dmitriy mazda sculpture automotive vray 3ds max

Product description V-Ray for 3ds Max is an Academy Award-winning, industry-standard, production-proven rendering software. Known for its versatility and ability to handle any type of project — from scenes with massive geometry and many lights to a single building or simple interiors — V-Ray is preferred by many 3D artists. It is used by 95% […]

Submitting Render Jobs to Chaos Cloud

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Overview You can submit render jobs to Chaos Cloud either directly from your host 3D platform through the Chaos Cloud client or manually through any command line interface. Chaos Cloud requires the installation of the Chaos Cloud client application. For more information, see the Installation of Chaos Cloud client page. If you add a new version of […]

Managing Render Jobs in Chaos Cloud

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Overview With Chaos Cloud you are able to submit, queue, monitor, and organize your render jobs across projects. To manage render jobs in Chaos Cloud you can use its web-based interface or a command line interface. This page explains how to manage render jobs in the web-based interface of Chaos Cloud. Your Credits Balance is now displayed on […]

Installation of Chaos Cloud Client App

chaos cloud client app

Overview Chaos Cloud requires the installation of Chaos Cloud client application. The app is the connection between your scene and Chaos Cloud, and it allows you to submit scenes to the cloud. The diagram on the right explains the workflow of exporting a scene to Chaos Cloud. After the installation of Chaos Cloud client application, you can […]

Generating VR Preview in Chaos Cloud

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Overview Chaos Cloud supports VR preview of both still images and animations. If a Spherical Panorama or Cubemap camera is used in a still scene or an animation, Chaos Cloud automatically generates a responsive web page for reviewing the result on a VR headsets, such as Google Cardboard. This page contains all information related to viewing and sharing output images of […]

Chaos Cloud

chaos cloud

What is Chaos Cloud? Chaos Cloud is a software as a service (SaaS) which allows you to submit and render scenes with cloud-based V-Ray. You can concentrate on designing and creating your scene, and Chaos Cloud will take care of installing and maintaining everything necessary to run V-Ray, without hogging your hardware and software. It […]

Chaos Vantage

Chaos vantage

PRODUCT DESCRIPTION Chaos Vantage is the fastest route to real-time. It is a technology for exploring and manipulating V-Ray scenes in real-time within a 100% ray traced environment. Artists and designers simply drag and drop their V-Ray scenes (.vrscene) to explore them immediately in real-time – without wasting time optimizing geometry, unwrapping UVs or light […]

V-Ray Swarm

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Overview V-Ray Swarm is the new V-Ray Distributed Rendering manager, the next evolution of V-Ray Distributed Rendering, offering a number of features that make rendering with V-Ray even faster. Currently, V-Ray Swarm is available in V-Ray for Revit, V-Ray for Rhino, and V-Ray for SketchUp. Its interface is accessible by a web browser.  All that is needed to dedicate a machine […]